
It sounds like the underlying mechanics will be similar to a traditional Pokemon-style RPG, but everything’s reframed in a non-violent way: instead of HP, ooblets have ego instead of misses and critical hits, moves can crash or be deemed fresh. Rather than actually fighting, you compete with wild ooblets and other characters by having them perform different moves to show off, fluster opponents, and hype up your own team. The main focus of the new trailer is the “dance off” battle system. A farming system lets you grow, among other things, cute little plant monsters-the titular ooblets-who’ll follow you around, battle other ooblets in dance contests, and generally help you explore the land of Oob. Ooblets is being developed by Rebecca Cordingley and Ben Wasser, with heavy inspiration from the likes of Pokemon, Stardew Valley, and Animal Crossing. Luckily, we have adorable games like Ooblets to balance things out, with a new trailer during the PC Gaming Show putting a spotlight on the game’s dance-based monster battles. I absolutely love the game and would recommend it to abyone.It’s easy to get jaded about E3’s obsession with violence, guns, blood, and gore-a trend that continues into 2018. The farming aspect is what you would expect, but it does come with some unique opportunities for your Ooblets! With each feature I unlock or quest I complete I feel like there are about 4 more things that are opened up to me! I usually am indecisive and have a hard time actually going from debating about purchasing a game to actually doing it. The jokes in the game are adorable as well. But in fairness I am only about 5 hours in. The dance battles are unique and fun although I feel that there should be more.

Every little bit of the game has been crafted with such care. I have been able to relax and smile while playing because of the charming atmosphere and adorable creatures. I'm saying this not to share my life, but to express how thankful I am to this game.

Given the fact it did not have a proper review. But this one I felt I had to go out of my way to do so.


